Skull and Shackles

1- 1 (1) Pressganged!
The protagonists find themselves aboard a pirate ship...

The protagonists find themselves in the hold of a Pirate Ship (which turns out to be called the ‘Wormwood’).
They introduce themselves:
Minty Hobbs: a hardy tortle chef
Arithor Vektar: a shadowy fetchling ninja
Zeto: a flame-haired ifrit artificer
Caxton: a changeling priest of many gods

Their pirate captors demand that they perform a challenge of scaling the rigging, in order that their skills can be judges for crew roles.
With the exception of the surprisingly agile Minty Hobbs (who climbs unusually fast for a one-legged tortle) the harsh pirate taskmaster Mister Scourge finds their performance unimpressive and takes an instant dislike to them. Some of the pirate crew are more welcoming (particularly to Caxton the cleric who conjured a rain of wine, and the lovely impressed sailor Zeto).

Minty is assigned to be the cook’s mate (working under the drunkard Ambrose Kroop), and the rest are tasked with repairing the desks and rigging from recent action.
After being put of hard work for the day, the new sailors sea the brutal nature of Captain Harrigton’s justice with the keelhauling of an unfortunate pirate.
They are also given the rum ration, which they look at dubiously.

Thus the unlikely group begin their new lives as unwilling pirates…

Welcome to your campaign!
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Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

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3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

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A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


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