House Rules

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See also: Character Creation

Advancement:

  • Characters gain one feat at every level
  • 3 additional skill points at each level, for “fluff” skills such as profession, craft etc.
  • As you level, you gain Swashbuckler and Adept powers (similar to how we are gestalting the Gunslinger in Stu’s game), details here: Swashblucker Adept
  • Automatic bonus progression: http://www.d20pfsrd.com/gamemastering/other-rules/automatic-bonus-progression
  • Mythic tier 1 from the start, additional tiers may accumulate later

General Rules:

  • Equal rights for Dexterity fighters – Dex added to damage rolls for ranged & finesse weapons
  • Escalation Die (from 13th Age) – a d6 is placed on the table in the first round of combat (not the surprise round), and counts up each round; its value is automatically added to the attack and damage rolls of the PCs (and bosses)

Situational/Flavour rules:

  • Dowtime http://www.d20pfsrd.com/gamemastering/other-rules/downtime
  • Chases http://www.d20pfsrd.com/gamemastering/other-rules/chases
  • Duels http://www.d20pfsrd.com/gamemastering/other-rules/duels
  • Honour http://www.d20pfsrd.com/gamemastering/other-rules/honor
  • Reputation/Fame http://www.d20pfsrd.com/gamemastering/other-rules/reputation-and-fame
  • Called Shots http://www.d20pfsrd.com/gamemastering/other-rules/called-shots
  • Ship Combat http://www.d20pfsrd.com/gamemastering/other-rules/ship-combat
  • Meta-Magic components http://www.d20srd.org/srd/variant/magic/metamagicComponents.htm
  • Incantations http://www.d20srd.org/srd/variant/magic/incantations.htm
  • Stamina & combat tricks http://www.d20pfsrd.com/gamemastering/other-rules/stamina-and-combat-tricks-optional-rules
  • Automatic bonus progression: http://www.d20pfsrd.com/gamemastering/other-rules/automatic-bonus-progression

House Rules

Skull and Shackles seidgaldr